Game Guide



Tactics > Tactics List

 

Bunker Buster

 

A low-cost bomb that deals extreme damage to buildings.

 

Rarity: Common

Landmines

 

Places a group of landmines, hidden from enemies, in an area that explode shortly after being walked over. 

 

Rarity: Common

Dive Bomb

 

Calls a dive bomber to swoop in and deliver an anti-vehicle strike. 

 

Rarity: Common

Barbed wire

 

Places a barbed wire in an area that slows and damages enemies that pass through it. 

 

Rarity: Common

Strafing Run

 

Strafes enemies with fire from a fighter plane, dealing damage in a line. 

 

Rarity: Common

Charge

 

Spurs friendly units to charge headlong into battle, increasing their attack and movement speeds for its duration. 

 

Rarity: Common

Ammo Drop

 

Drops a container of ammunition that increases the damage vs. troops of all friendly troops that pass through its effect radius. 

 

Rarity: Common

Artillery Barrage

 

Blasts an area with multiple artillery shots that deal damage in a small radius. 

 

Rarity: Common

Anti-Tank Mines

 

Places a group of anti-tank mines, hidden from enemies, in an area that explode shortly after being walked over. Deals huge damage to vehicles.

 

Rarity: Common

Foxhole

 

Orders allied infantry to dig into a protective firing position, mitigating damage taken and becoming untargetable to tank cannons. 

Rarity: Common

Dragon's Teeth

 

Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed. 

 

Rarity: Common

Decoy

 

Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed. 

 

Rarity: Common

Rations

 

Slows, damages, and blocks vehicles from passing an area until the Dragon’s Teeth are destroyed. 

 

Rarity: Common

Outpost

 

Places an outpost at target location that continually produces Riflemen over time. 

 

Rarity: Uncommon

Firebomb

 

Drops a bomb that lights enemies in its area on fire, dealing damage over time. 

 

Rarity: Uncommon

Paratroopers

 

Drops a group of Riflemen at target location. 

 

Rarity: Uncommon

Half-Track

A transport that delivers troops to target location, then continues to fight as a machine gun-toting vehicle. 

 

Rarity: Uncommon

Troop Transport

 

Calls a Troop Transport vehicle to target location. The transport drives from the Base to its target, unloads Riflemen, and refunds some Supply cost if it then returns to the Base safely. 

 

Rarity: Uncommon

Anti-Armor Rounds

 

Drops a crate of armor-piercing ammunition, increasing the vehicle damage of all units that pass through its effect radius. 

 

Rarity: Uncommon

Fortify

 

Adds armor and health to target friendly capture point. 

 

Rarity: Uncommon

Rocket Battery

 

Equips friendly Bunkers with powerful rocket launchers for its duration. 

 

Rarity: Uncommon

 

Blast Mines

 

Places 12 mines on the field, which deal damage to both infantry and tanks and slows them. 

 

Rarity: Uncommon

Military Motorcycle

 

A military motorcycle with a sidecar that is equipped with a machine gun. Has a chance to spawn a rifleman when destroyed. 

 

Rarity: Uncommon

Watch Tower

 

Attaches a machine gun equipped Watch Tower to the forward capture point, expanding the Marching Front territory. 

 

Rarity: Rare

Howitzer

 

Places an artillery piece that deals damage at long range. 

 

Rarity: Rare

White Phosphorus

 

Drops a highly flammable chemical in a line that briefly marches toward enemy territory. Burns afflicted targets, causing panic when lethal. 

 

Rarity: Rare

Machine Gun Nest

 

Places a machine gunner in a static position that riddles enemies with a constant stream of fire. 

 

Rarity: Rare

Bombing Run

 

Calls in a bomber to drop bombs dealing huge damage in a line centered on target location. 

 

Rarity: Rare

Tank Traps

 

Places tank traps in an area that slow and damage enemy vehicles. 

 

Rarity: Rare

Propaganda

 

Choose an area to drop propaganda leaflets and turn enemy infantry on your side for a short duration. The card also has a chance to turn enemy vehicles on your side. 

 

Rarity: Rare

Radio Tower

 

Attaches a Radio Tower to the forward capture point, generating Supply over time. This card will always appear last in your deck. 

 

Rarity: Rare

Last Stand

 

Instills a burst of willpower in target friendly units, giving them a new reserve of hitpoints to draw from when they otherwise would take fatal damage. 

 

Rarity: Rare

Pillbox

 

Places an armored structure with dual machine gun nests at target location.

 

Rarity: Rare

Drill Sergeant

 

Mid-Range pistol-wielding sergeant who rallies nearby friendly soldiers, increasing all  their damage dealt. 

 

Rarity: Rare

Rocket Strike

 

Launches a devastating rocket strike at target location, dealing heavy damage and terrifying nearby enemy infantry. 

 

Rarity: Heroic

Carpet Bomb

 

Initiates a massive bombing campaign, heavily damaging everything on the battlefield. 

 

Rarity: Heroic

Radio Operator

 

Delivers a Radio Operator troop to target location, which can call in tactical air strikes on enemies. 

 

Rarity: Heroic

War Hero

 

A single heroic infantry fighter who parachutes into battle. The Hero is a capable fighter who uses flamethrower, machine gun, and grenades depending on his target type and gains rank and a damage bonus the longer he survives. Will leave Capture Points when idle. 

 

Rarity: Heroic